Cyberspace: Internet of Enterprises
Many interacting dia$pars form the nodes of the global meta-structure for the Internet of Enterprises, simultaneously performing the functional local knots of global value chains.
Being in some way an analogue to the Internet of Humans, Cyberspace differs from the latter just as much as dia$par differs from a person.
If the Internet of Humans is a digitalised stream of emotions or tools for their evocation, Cyberspace is a substantial equivalent of an incredibly complex, but nonetheless, clock mechanism.
Cyberspace dissolves the Internet of Things in its depths and at the same time interacts and intersects with the Internet of Humans in a very complicated way in the logic of Digital Twins.
According to Social Computer, the creation of Cyberspace will become the first embodied and unified digital reflection of economic relations within universal Solaris which is a compressed core of the economic activity of mankind.
A boundless, multidimensional and absolutely virtual space (in mathematical terms) where digital algorithms and automatic business logic are executed and complex autonomous systems with swarm intelligence continuously exchange standardized information quants.
The Cyberspace infrastructure at the top level consists of three main groups of entities:
- A multitude of dia$pars — nodes of Cyberspace-reflections of real enterprises, the interactions between which constitute the economic activity of Cyberspace
- CyberLib global logical cluster: electronic directory or catalogue of services\products of individual dia$pars.
It's an analogue to today's marketplace (and the "yellow pages" of the past) and DNS servers of the Internet of Humans
- foggy zipchain-validator ZipCross verifies the intersections of zip-rays of local dia$pars
ZipCross is a key element of the Cyberspace infrastructure that guarantees the unity of the global Zipchain of Cyberspace.
At the same time, ZipCross itself is based on a very simple idea.
Two (or more — according to the number of participants in the transaction) dia$pars, intending to make a deal with each other, send a signed hash of the zipchain link in which zip-ray intersection is planned (the transaction itself) to the ZipCross.
If all received hashes match — ZipCross responds "ok" to each participant, and the transaction goes through.
If any of the sent hashes differs from the others ZipCross responds with a "failure" and the deal is cancelled.
Please note: neither ZipCross nor anyone else in Cyberspace has anything to say about the contents of the transaction.
No meaningful information flows outwards from the local dia$pars (the Dyson infosphere).
Information about the transactions is available only to their participants, and to those who it was explicitly shared with.
Moreover, ZipCross does not even know the coordinates of the zipchain-link of the proposed transaction.
The hashed key sent by the dia$pars to the ZipCross allows multiple decryptions.
The only task of ZipCross, like a notary, is only to establish the fact of a match (or mismatch) of the keys sent — by a raw byte comparison.
It does not need to understand their contents.
The elegant simplicity of the mechanism of continuous self-verification of the global Zipchain of Cyberspace is, on the one hand, the basis of almost unlimited performance of the Cyberspace transaction processing system, and on the other hand, its bulletproof reliability.
Even after the advent of quantum computers in day-to-day operation, Zipchain of Cyberspace will remain absolutely reliable (quantum-resistance). Guaranteed by mathematics.
In full-scale Cyberspace, the ZipCross functionality is performed by distributed farms of specialized microchips (similar to GPU graphics cards, but much simpler and cheaper), concurrently processing streams of hash key comparison requests.
ZipCross's scalability of transaction processing performance has no physical limitations, and its resistance to hacking is as high as a simple calculator has (or a cast-iron cannonball).
Unlike the known, but not actually used "smart contracts" (which ability to work well remains highly hypothetical), CyberDeal, in essence, is an expanded understanding of the widely known "guarantee facility" or "letter of credit", which is processed completely automatically.
The procedure of cashing a letter of credit is based on the ZipCross described above.
The condition for cashing a CyberDeal letter of credit is the fact that the transaction is executed with the parameters specified in the initial settings of the letter of credit (from dia$par X to dia$par Y, in a period from ... to ... in the amount from ... to ..., etc. — you can use any parameters common for the cybernetic models of all dia$pars involved in the transaction).
The fact of the execution of the opening transaction is confirmed by the help of ZipCross.
It is easy to see that a transaction executed as part of cashing of one CyberDeal letter of credit can be an "initiating" transaction for the next.
Thus, it is possible to form cascade chains of CyberDeal letters of credit regardless of their length and complexity, within which any conceivable set of business relations can be described.
Cashing of the CyberDeal letter of credit launches a coordinated set of changes in the states of the dia$par-parties of the transaction (CyberDeal supertransaction).
The CyberDeal mechanism guarantees the execution of a supertransaction in the meaning of the term "transaction", used in relational databases: either all transactions provided within the supertransaction are executed, or none of them.
The number of participants in the CyberDeal Letter of Credit can vary, as well as the complexity of the supertransaction.
Transit of today's banking system
The logic of the functioning of Cyberspace, designed as a whole to closely reflect the natural essence of real-world business relations in all their complexity and diversity, does not require the introduction of pseudo-currencies (like today's primitive "blockchains").
Banking dia$pars conduct exactly the same settlement activity with dia$pars of enterprises (at a later stage — of private individuals as well) as their physical offices do.
At no financial cost and completely automatically.
With the help of digital versions of real currencies — $-dollar, $-euro, etc.
"Real" currencies are exchanged "at the entrance" to Cyberspace 1: 1 like cash for virtual balances on bank accounts, and are then used similarly.
The mode of circulation of digital currencies is determined in cooperation with the issuers of their "originals".
New opportunities Cyberspace provides in the sphere of money settlements
Cyberspace architecture allows designing tools with arbitrarily (at present — inconceivably) complex business logic.
The same architecture guarantees any required level of Cyberspace performance to reliably execute this business logic in real time.
Participants integrity control, conflict resolution and law enforcement
The high level of complexity of the executable business logic gives space for the realization of an infinite variety of independent rating platforms — similar to today's auditing companies.
By default, CyberLib hubs care of a basic operational rating (BOR) of counterparties, calculated on the basis of data on successful transactions and the results of participation in disputes.
At the choice of the participants, the rating can be public, hidden or provided by request as part of a potential transaction.
Participation in the rating is voluntary: the participant can refuse to provide any information about himself, except for the unique Cyberspace ID.
The basic mechanism for conflict resolution within Cyberspace is similar to the arbitral tribunal — specialized conflict resolution services, whose IDs are indicated for each transaction.
Parties to a transaction may refuse third-party settlement of potential disputes, deliberately waiving the right to make a claim.
Failure to comply with the decision of the cyber court entails immediate blocking of ID (access to Cyberspace).
Accordingly — the instant economic death of the counterparty in real life.
Thus, Cyberspace does not pretend to function as a state.
Cyberspace only gives participants the freedom to choose their own laws and a judge.
Cyberspace is an open (from 01.03.2022) space for everyone.
Two levels of membership, depending on technical capabilities on the client side:
— CyberWatcher: "read-only"
— CyberNode: making deals
CyberWatcher provides a connection to CyberLib infobags with the most up-to-date Cyberspace data, updated globally in real time.
On the client side, you will need to implement a simple API.
For the status of CyberNode, in addition to agreeing on the values of the Commonwealth of Noosphere, you need a working dia$par (or analogues that implement zipchain technology).
About "power over the world"
Cyberspace in its architecture is a foggy, absolutely decentralized, completely self-managing and self-organizing environment of colossal complexity and variability, the application to which the ordinary notion of "control" resembles the apocryphal story of King Xerxes who ordered to flog a recalcitrant sea.
99.99% of Swarm Intelligence of the Cyberspace is dispersed in the closed Dyson infospheres of the local dia$pars — to which no one previously authorized by its owner can have access.
Ruling Cyberspace — is like reigning over a clock, or an aquarium.
Cyberspace can only be created or destroyed.
The second, probably, is somewhat more complicated than the first.
When, and what's next
Despite the fact that personal computers became widespread in the 1980s, it took twenty years for the Internet to seriously change the world.
Although all the technical capabilities were available at the time of Reagan — the contents of the heads change much slower than technology.
Despite the fact that the available technical capabilities are enough to bring the Cyberspace project to the test operation phase in less than a year, there are no participants for it yet.
It will take a long time for the necessary critical mass of brains to grow.
According to preliminary estimates, it will take about 600 pioneer CyberNode founders to form a critical mass of social computing density inside Cyberspace — when the benefits of doing business in it will become impossible to ignore (~ 2026-2028).
Then the process will develop exponentially (the model of the chain reaction of a nuclear explosion).
Tentatively, by 2032, most of the economic activity of mankind (and almost all profitable businesses) will be moved inside the digital reality of Cyberspace.
This very moment can be set as the beginning of the Fifth Industrial Revolution, because the magnitude of the effects and their impact on the mankind will obviously surpass all technological achievements of the 20th century without exception, and will be comparable with the steam engine, telegraph and electricity — taken together.
The culmination of the Fifth (and final Industrial) Revolution will be the contraction of Cyberspace as a network structure of connected nodes into a monolithic superdense economic singularity (so-called Noosphere).
Unfortunately, we can say almost nothing definite about Noosphere precisely because existing mathematical models cease to be relevant when approaching it.
It can only be stated that it will be a completely new stage in the evolution of mankind.